Helper Character Examples

Flying Horse  (6 Build Points)

Helper Traits and Negative Traits

  • Basic Helper (Base 5)
  • Defined Meta-Power: Flight (+1)
  • Helper Speed Increase (+1)
  • Autonomous (+1)
  • Helper Movement Increase x2 (+2)
  • No Arms (-1)
  • No Communication (-1)
  • Slow Arrival (-1)
  • Single Function: Mount (-1)

Ability Scores

  • Perception:   2                   Stealth:  1                            Max. Stun:  6
  • Aim:  1                                 Dodge:  1                             Initiative:  5
  • Strength:  3                        Toughness:  3                     Movement:  7
  • Influence:  1                       Self-control:  1

 

Earth Sprite  (5 Build Points)

Helper Traits and Negative Traits

  • Basic Helper (Base 5)
  • No Communication (-1)
  • Autonomous (+1)

Ability Scores

  • Perception:   1                     Stealth:  1                            Max. Stun:  2 (from Summon Earth Sprite)
  • Aim:  1                                  Dodge:  1                              Initiative:  2
  • Strength:  2 (+3 on hit)    Toughness:  4                      Movement:  2 (+1 when Tunneling)
  • Influence:  1                        Self-control:  1

Powers (from the Summon Earth Sprite power)

  • Tier 1:  Earth Strength                    +1 to Strength, AND add +2 dice to damage if HtH attack hits.
  • Tier 2:  Earth Power Upgrade      +1 dice to any roll using Earth powers, +1 Movement when tunnelling.
  • Tier 3:  Move Through Earth        Tunneling
  • Tier 4:  Body of Earth (Stone)      +2 to Toughness, immune to poisons, no need to breathe.

 

Avatar of Flame  (9 Build Points)

Helper Traits and Negative Traits

  • Basic Helper (Base 5)
  • No Communication (-1)
  • Autonomous (+1)
  • 4x Helper Ability Increase (+4)

Ability Scores

  • Perception:   3                     Stealth:  0                           Max. Stun:  6 (from Summon Avatar of Flame)
  • Aim:  4                                  Dodge:  0                            Initiative:  1
  • Strength:  2                          Toughness:  3                    Movement:  3 (+3 while hovering)
  • Influence:  3                         Self-control:  3

Powers (from the Summon Avatar of Fire power)

  • Tier 1:  Touch of Fire                        +2 dice to attack.  Damage is ‘heat/fire’, and may ignite things.
  • Tier 2:  Flame Blast                          Use Touch of Fire at range.
  • Tier 3:  Flaming Nimbus                 Touching you triggers your Touch of Fire attack.
  • Tier 4:  Body of Fire                          Body transforms into pure flame, weightless, etc.
  • Tier 5:  Fire Power Upgrade 1      +1 dice to any roll using Fire powers, +1 to Movement while hovering.
  • Tier 6:  Absorb Fire                           +2 dice to Self-Control to absorb incoming fire damage for extra dice.
  • Tier 7:  Fiery Cataclysm                  Fill 8 spaces with Touch of Fire attack.
  • Tier 8:  Fire Power Upgrade 2      +2 dice to any roll using Fire powers, +2 to Movement while hovering.
  • Extra:  Base Size Increase 1: T-Rex   +2 Movement, -1 Stealth and Dodge, +1 TU to physical actions.

 

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