Flying Horse (6 Build Points)
Helper Traits and Negative Traits
- Basic Helper (Base 5)
- Defined Meta-Power: Flight (+1)
- Helper Speed Increase (+1)
- Autonomous (+1)
- Helper Movement Increase x2 (+2)
- No Arms (-1)
- No Communication (-1)
- Slow Arrival (-1)
- Single Function: Mount (-1)
Ability Scores
- Perception: 2 Stealth: 1 Max. Stun: 6
- Aim: 1 Dodge: 1 Initiative: 5
- Strength: 3 Toughness: 3 Movement: 7
- Influence: 1 Self-control: 1
Earth Sprite (5 Build Points)
Helper Traits and Negative Traits
- Basic Helper (Base 5)
- No Communication (-1)
- Autonomous (+1)
Ability Scores
- Perception: 1 Stealth: 1 Max. Stun: 2 (from Summon Earth Sprite)
- Aim: 1 Dodge: 1 Initiative: 2
- Strength: 2 (+3 on hit) Toughness: 4 Movement: 2 (+1 when Tunneling)
- Influence: 1 Self-control: 1
Powers (from the Summon Earth Sprite power)
- Tier 1: Earth Strength +1 to Strength, AND add +2 dice to damage if HtH attack hits.
- Tier 2: Earth Power Upgrade +1 dice to any roll using Earth powers, +1 Movement when tunnelling.
- Tier 3: Move Through Earth Tunneling
- Tier 4: Body of Earth (Stone) +2 to Toughness, immune to poisons, no need to breathe.
Avatar of Flame (9 Build Points)
Helper Traits and Negative Traits
- Basic Helper (Base 5)
- No Communication (-1)
- Autonomous (+1)
- 4x Helper Ability Increase (+4)
Ability Scores
- Perception: 3 Stealth: 0 Max. Stun: 6 (from Summon Avatar of Flame)
- Aim: 4 Dodge: 0 Initiative: 1
- Strength: 2 Toughness: 3 Movement: 3 (+3 while hovering)
- Influence: 3 Self-control: 3
Powers (from the Summon Avatar of Fire power)
- Tier 1: Touch of Fire +2 dice to attack. Damage is ‘heat/fire’, and may ignite things.
- Tier 2: Flame Blast Use Touch of Fire at range.
- Tier 3: Flaming Nimbus Touching you triggers your Touch of Fire attack.
- Tier 4: Body of Fire Body transforms into pure flame, weightless, etc.
- Tier 5: Fire Power Upgrade 1 +1 dice to any roll using Fire powers, +1 to Movement while hovering.
- Tier 6: Absorb Fire +2 dice to Self-Control to absorb incoming fire damage for extra dice.
- Tier 7: Fiery Cataclysm Fill 8 spaces with Touch of Fire attack.
- Tier 8: Fire Power Upgrade 2 +2 dice to any roll using Fire powers, +2 to Movement while hovering.
- Extra: Base Size Increase 1: T-Rex +2 Movement, -1 Stealth and Dodge, +1 TU to physical actions.